Psychedelics and psychiatry concept: Close-up of psilocybin mushrooms on orange background. Hallucinations may help with freedom from the self.

Hallucinations that help: Psychedelics, psychiatry, and freedom from the self

Psychedelic mushrooms in orange tones, related to psychiatry. Hallucinations and freedom from the self concept.

Dr. Chris Letheby, a pioneer in the philosophy of psychedelics, is looking at a chair. He is taking in its individuated properties – its colour, its shape, its location – and all the while, his brain is binding these properties together, making them parts of a collective whole.

This, Letheby explains, is also how we process the self. We know that there are a number of distinct properties that make us who we are: the sensation of being in our bodies, the ability to call to mind our memories or to follow our own trains of thought. But there is a kind of mental glue that holds these sensations together, a steadfast, mostly uncontested belief in the concrete entity to which we refer when we use the word “me.”

“Binding is a theoretical term,” Letheby explains. “It refers to the integration of representational parts into representational wholes. We have all these disparate representations of parts of our bodies and who we were at different points at time and different roles we occupy and different personality traits. And there’s a very high-level process that binds all of these into a unified representation; that makes us believe these are all properties and attributes of one single thing. And different things can be bound to this self model more tightly.”

Freed from the Self

So what happens when these properties become unbound from one another – when we lose a cohesive sense of who we are? This, after all, is the sensation that many experience when taking psychedelic drugs. The “narrative self” – the belief that we are an individuated entity that persists through time – dissolves. We can find ourselves at one with the universe, deeply connected to those around us.

Perhaps this sounds vaguely terrifying – a kind of loss. But as Letheby points out, this “ego dissolution” can have extraordinary therapeutic results in those who suffer from addiction, or experience deep anxiety and depression.

“People can get very harmful, unhealthy, negative forms of self-representation that become very rigidly and deeply entrenched,” Letheby explains.

“This is very clear in addiction. People very often have all sorts of shame and negative views of themselves. And they find it very often impossible to imagine or to really believe that things could be different. They can’t vividly imagine a possible life, a possible future in which they’re not engaging in whatever the addictive behaviours are. It becomes totally bound in the way they are. It’s not experienced as a belief, it’s experienced as reality itself.”

This, Letheby and his collaborator Philip Gerrans write, is key to the ways in which psychedelics can improve our lives. “Psychedelics unbind the self model,” he says. “They decrease the brain’s confidence in a belief like, ‘I am an alcoholic’ or ‘I am a smoker’. And so for the first time in perhaps a very long time [addicts] are able to not just intellectually consider, but to emotionally and experientially imagine a world in which they are not an alcoholic. Or if we think about anxiety and depression, a world in which there is hope and promise.”

A comforting delusion?

Letheby’s work falls into a naturalistic framework: he defers to our best science to make sense of the world around us. This is an unusual position, given some philosophers have described psychedelic experiences as being at direct odds with naturalism. After all, a lot of people who trip experience what have been called “metaphysical hallucinations”: false beliefs about the “actual nature” of the universe that fly in the face of what science gives us reason to believe.

For critics of the psychedelic experience then, these psychedelic hallucinations can be described as little more than comforting falsehoods, foisted upon the sick – whether mentally or physically – and dying. They aren’t revelations. They are tricks of the mind, and their epistemic value remains under question.

But Letheby disagrees. He adopts the notion of “epistemic innocence” from the work of philosopher Lisa Bortolotti, the belief that some falsehoods can actually make us better epistemic agents. “Even if you are a naturalist or a materialist, psychedelic states aren’t as epistemically bad as they have been made out to be,” he says, simply. “Sometimes they do result in false beliefs or unjustified beliefs … But even when psychedelic experiences do lead to people to false beliefs, if they have therapeutic or psychological benefits, they’re likely to have epistemic benefits too.”

To make this argument, Letheby returns again to the archetype of the anxious or depressed person. This individual, when suffering from their illness, commonly retreats from the world, talking less to their friends and family, and thus harming their own epistemic faculties – if you don’t engage with anyone, you can’t be told that you are wrong, can’t be given reasons for updating your beliefs, can’t search out new experiences.

“If psychedelic states are lifting people out of their anxiety, their depression, their addiction and allowing people to be in a better mode of functioning, then my thought is, that’s going to have significant epistemic benefits,” Letheby says. “It’s going to enable people to engage with the world more, be curious, expose their ideas to scrutiny. You can have a cognition that might be somewhat inaccurate, but can have therapeutic benefits, practical benefits, that in turn lead to epistemic benefits.”

As Letheby has repeatedly noted in his work, the study of the psychiatric benefits of psychedelics is in its early phases, but the future looks promising. More and more people are experiencing these hallucinations – these new, critical beliefs that unbind the self – and more and more people are getting well. There is, it seems, a possible world where many of us are freed from the rigid notions of who we are and what we want, unlocked from the cage of the self, and walking, for the first time in a long time, in the open air.


Keanu Reeves in The Matrix: Resurrections. Neo stares intensely, fingers slightly pinched, questioning reality. Philosophy of The Matrix.

Nothing But A Brain: The Philosophy Of The Matrix: Resurrections

Keanu Reeves as Neo in The Matrix: Resurrections, looking at a mirror. Philosophy of the Matrix shown with reality questioning and reflection.

It is one of the most iconic scenes in modern cinema, Neo (Keanu Reeves) sits before the sage-like Morpheus (Laurence Fishburne) in a room slathered with shadows, and is offered a choice.

Warning: this article contains spoilers for The Matrix Resurrections

Either he can take the blue pill, and continue his life of drudgery – a digital front, as it turns out, to stop human beings from realising they are nothing but batteries to power a race of vicious machines – or take the red pill, and awaken from what has only been a dream. 

The image of this fateful choice has been co-opted by conspiracy theorists, endlessly picked over by film scholars, and referenced in a thousand parodies. But perhaps the most interesting critique of the scene comes from Slovenian philosopher Slavoj Zizek. Why, Zizek asks, is there this binary between the imagined or “fake” life, and the real one? What is the distinction between fantasy and reality; how can one state ever exist without the other? There is no clean separation between the lives we live in our heads, and the so-called external world, no line that we can draw between the artificial and the authentic. 

Maybe Lana Wachowski, the director of the newest iteration in the franchise, The Matrix: Resurrections, heard Zizek’s words. Early on in the film, Resurrections re-stages a version of Neo’s fateful choice from the first instalment. But this time the falseness of the choice has been revealed: he is offered only the red pill. The binary between fake and real has been destroyed. Whatever path he takes – whether he comes frightfully into consciousness in his vat of goo, his body tended to by the tendrils of machine, or continues to pad through a life of capitalist turmoil – he is only ever in his own head.  

The Cage of Our Own Heads

Solipsism, the belief that only the mind exists – and not any old mind, your mind – has its roots in Cartesian skepticism. It was René Descartes who found himself plagued by a nagging worry: what if everything that he could see, smell, and hear was merely the conjurings of a demon, tricking him into sensations that he could not prove are real? Or, in the language of the Matrix: what if our entire world is a construct, as cage-like and bleak as the containers that cattle are exported to the abattoir in? 

Descartes, doubting the existence of reality itself, came to believe that there were only two things one could be sure of. The first, as he famously pronounced, is the existence of at least one mind: “I think therefore I am.” After all, if there wasn’t a mind to wonder about the nature of reality, then there wouldn’t be any wondering about the nature of reality. The other, less frequently discussed foundation of truth that Descartes believed in was the existence of God: if at least one mind exists, then God must have created it, Descartes thought. 

Resurrections accepts only the first premise. There is no hope that God might exist out there, in the ether, an entity to pin some sense of certainty upon.  

It is a film about being entirely trapped in a subjective experience that you cannot fully verify; held captive in the shaky cage of your own mind. 

When we meet Neo, he is seeing a therapist, in recovery from a suicide attempt. The source of his suffering? That he is plagued constantly by memories that don’t seem to belong to him; that he is filled, always, with a nostalgia for a past he is not sure he has even lived; that he is concerned the fictional stories that he tells as a game designer might in fact as authentic as the desk he sits at, the boss that he serves. Or vice versa: perhaps the desk, the boss, are the entities to be trusted, and the sprawling lines of code that make up the video game are just a joyful illusion. 

Neo has no way of verifying the reality of any of these thoughts. They are all just mental constructs, representations that are slowly fed to him for reasons that he cannot fathom, each carried with the same epistemic force. Desperate, he tries to use his therapist, played by Neil Patrick Harris, as his watermark; in what might be fits of paranoid delusion, he calls the man, raggedly trying to work out if he is losing his mind, hoping to dredge apart dreams and the complex mental representation we call “life”.  

But as Resurrections later reveals, the therapist is the least trustworthy source that Neo could have turned to. The therapist is not just part of a fantasy that might be a reality, and vice versa: he is its very creator. And his whims, when they are explained at all, are vague and confusing. He is no adjudicator of what is fictive and what is corporeal. He is just one more layer of fantasy-as-reality, and reality-as-fantasy, a mess of whims, and desires, and dreams that exists in two states at once. 

Loneliness and Hope

This is, on some level, a comment on our essential loneliness. We might feel as though we are surrounded by people, that there are lives being lived alongside ours. But, Resurrections says, we have no way of understanding the minds of our friends, families, and strangers – they are mysteries to us. Neo’s journey in Resurrections is one of finding a community, the rag-tag group of machines and humans that are hoping for a better world. And yet this community acts in ways he cannot predict; that surprise him. And more than that, he has no way of knowing if they are even real – throughout, he constantly questions whether he has actually awoken, or if he is merely living in complex whorls of fantasy. 

But there is hope here too. Resurrections is, amongst other things, a paean to the power of storytelling. Those characters who attempt to dismiss our ability to spin fictions – chiefly the therapist, and the capitalistic Agent Smith, who wants to turn narratives into more products to be sold – are the film’s villains. Its heroes are those who fully embrace the power of the stories that we spin for ourselves, whether they be video games or complex narratives about our own pasts. After all, though it might be bleak to imagine that the external world is always filtered through a shaky subjective experience, that means that our fantasies are as powerful – as life-altering – as anything “real.” The world is forever what we make it. 

The Power of Fear and Desire

If we are in total charge of our own destinies, able to spin ourselves into whichever corners that we choose, then what motivates us? After all, if everything is able to be re-written, then what reason do we have for doing any one thing over another?

Total freedom comes with a price, after all; there is a kind of terrible laziness that can descend upon us when we know that we can do whatever we want, a kind of malaise of submission, where, instead of rewriting the world, we sit back, and let it unfurl however it wants. 

It is this state that Neo’s fellow video game designers have fallen into, a kind of overwhelming boredom that narrows their scope of possibilities and makes them one more cog in a machine that is completely out of their own control. 

But Resurrections has a rebuttal to this laziness. In a key moment in the film, Neo’s therapist explains that the world he has created – the world of the Matrix – is driven, quite simply, by two states. The first is fear; the fear that we will lose what we have, whether that be our minds, in the case of Neo, or our freedoms, in the case of his fellow guerillas. And the second is desire; the world-making force that drives us to move fast, to want more, to continually strive for a different kind of world. 

There is a bleak reading to this thesis statement, one that aligns with the philosophy of Baruch Spinoza. Spinoza believed that we are at our least free when motivated by causes outside of control; when our own striving for perfection, what he called our conatus, becomes putrefied and affected by those around us. After all, if we are petrified by fear, and if our hope for a different world is contingent upon the behaviour of others, then we will perpetually be buffeted around by fictions, by memories, by states that are causally connected to forces outside our control. We will be, simply put, trapped, stuck in the ugly cycles of code that Neo spends the first 20 minutes of Resurrections designing. 

But there is still, even here, hope. After all, that fear need not be necessary painful; that desire need not be necessarily linked to unstable foundations. If we combine the notion that we are only within our own minds, that our fantasies have as much explanatory power as our “realities”, and this cycle of fear and desire, we can begin to understand how we might rewrite everything. We can make of fear and desire as we wish; we can alter and shape the people who we love, and we dream of. 

That is the message encoded in the final shot of the film. Neo and Trinity (Carrie-Anne Moss) have given up on the search of epistemic foundations. They do not kill the therapist who has kept them in the bondage of The Matrix. Instead, they thank him. After all, through his work, they have discovered the great power of re-description, the freedom that comes when we stop our search for truth, whatever that nebulous concept might mean, and strive forever for new ways of understanding ourselves. And then, arm in arm, they take off, flying through a world that is theirs to make of.


The Roy family from Succession walks down a hallway. Succession's horror story is about family power struggles and corporate intrigue.

A parade of vices: Which Succession horror story are you?

Succession horror story: The Roy family, including Logan, Kendall, Shiv, Roman, and Connor, walk down a corridor in suits.

There is a singular thrill that comes from watching very bad people do very bad things.

The anti-hero has been a staple of modern television and cinema for decades, made popular by Tony Soprano splashing about in a swimming pool with a brace of ducks, taking some much needed “me time” after overseeing a truly astonishing number of murders.

This kind of art might have some therapeutic aspects – it teaches us how not to be, so we might learn how to be – but that’s not its purpose. Its purpose is entertainment, the sick, giddy feeling that comes over us when we watch people throw off the entirely artificial rules of morality, and behave however they want.

Moreover, this kind of art is a way of teaching us the manners by which our moral outlooks are shaped by repetition: habit and practice. When we see someone like Soprano do the same evil things, over and over again, we learn about the compounding nature of vice, the way that one bad action spawns a myriad of others.

No show exemplifies that thrill better than Succession. Its characters are vicious, and in both meanings of the term: each week, they tear each other apart, sacrificing even familial bonds for the sake of victories that almost immediately sour in their mouths. They live in a world that is constantly in the process of ratifying, and, briefly, rewarding them; they are shaped by their wealth, and by the uneasy collective they form with each other, in which power is everything and weakness is to be avoided at all costs.

But this gaggle of do-badders are not alike in their foibles. Each principal member of the cast displays a different vice, and has a different way of working towards the same unpleasant ends. Here is a kind of “pick your horror” list of the show’s central players, outlining each of their worst qualities. Which deviant are you?

 

Logan Roy: The Happy Capitalist 

Logan RoyImage: HBO

As Peter Singer noted, capitalism thrives on individuation; the idea that we are made up of communities of one, and that it is always better to sacrifice the well-being of others in order to get ahead. And how better to sum up that belief that you should, at all times, consider yourself the number one priority than the behaviour of Logan Roy? Logan has no loyalty – he will hurt whoever he needs to hurt. He is one of the few purely, uncomplicatedly immoral characters of the show, being openly unremorseful. He is, as Aristotle would put it, in total vicious alignment – he feels no urge to do the right thing, and his behaviours line up perfectly with his moral universe, of which he is the centre.

 

Kendall Roy: The Coward 

Kendall RoyImage: HBO

Speaking of alignment, the character in Succession whose behaviours are most out-of-sync with their desires is Kendall Roy. Unlike Logan, he is not without remorse. Time and time again, he repents – one of the most affecting moments of the recent season was the man on his hands and knees, saying, in a voice of exhaustion, that he has tried. He suffers from a tension that we all feel, one between moral behaviour and immoral behaviour. He wants to be courageous – that is how he sees himself. But his base level desires, many of which he hasn’t even analysed within himself, are in constant conflict with the globalised outlook he has on his moral character. There is a gulf between how he considers himself in the abstract, and how he actually acts, moment by moment.

The problem, in essence, is that Kendall moves too fast. His decisions come too quick, and they are guided by his misplaced desires to appease his father and to feed into the pre-existing drama of the family. Iris Murdoch once wrote that we should train ourselves to live a moral life, habituating good action so we can unthinkingly help others when the time comes. When the time comes for Kendall, as it does with insistent regularity, he unthinkingly makes the wrong choice, sacrificing his own systems of values to appease a man who considers him less than dirt. That’s cowardice in its purest form.

 

Roman Roy: The Casually Cruel

Roman RoyImage: HBO

When we think of evil, we tend to imagine oversized portraits of crooked megalomaniacs, stealing candy from babies and kicking the backsides of puppies. But as philosopher Hannah Arendt tells us, evil need not be enacted by larger-than-life villains. Indeed, Arendt believed that vicious behaviour can be performed in a myriad of tiny ways by the most unassuming of individuals. That is Roman Roy to a tee.

Through the series, Roman appears to be nothing more than a happy-go-lucky hedonist, a man filled to the brim with pleasures, who enjoys the finer things in life. But that happiness also extends to the vicious behaviour of himself and of others. He loves suffering and rejoices in the chaos of his family life. His horrors are pulled off with a smiling face, as though they are nothing but briefly disarming attractions, as inconsequential as a county fair.

 

Shiv Roy: The Manipulator 

Shiv RoyImage: HBO

It was Immanuel Kant who once wrote that we should always treat those around us as ends in themselves, never as means. Kant thought it one of the great immoralities capable of being enacted by human beings for us to see those around us tools, whose internal lives we need never to consider. After all, for Kant, human beings are the creators of value – there is no goodness intrinsic in the world, and it exists only in the eye of the beholder. Try telling that to Shiv Roy. Shiv sees those around her as mere means of getting what she wants, to be used and discarded on a whim – even her husband is one more bridge to be shockingly burnt after she has crossed it.

Not that Shiv is without redemption. Kant also believed that there is always good will: an iron-wrought and rational understanding of the correct thing to do in any moral situation. His was a virtue ethics founded on principles, and Shiv does, despite herself, have those. Take, for instance, her complicated introduction to the world of politics in season three. She is offered what Peter Singer would call the ultimate choice – the option of winning the race against her siblings for her father’s affections, if she endorses a particularly slimy Republican candidate for President. There are, to our surprise – and maybe even to hers – lines that Shiv will not cross. Turns out even the most manipulative of us can find there are things that we simply will not do.

 

Cousin Greg: The False Innocent 

Cousin GregImage: HBO

Innocence can have an intrinsic value: it can be good for itself, in itself. But Cousin Greg, Succession’s scheming dope, uses his innocence instrumentally. He presents himself as being the dumbest person in the room, forever in the process of duping others with his blandness. But there is nothing innocent to the way he acts.

His is a vice that comes from its very duplicitousness – he presents himself one way, as though he never quite understands the situation, and then acts very differently in another. It’s proof, if any more was needed, that virtues can be a disguise that we can drape ourselves in the illusion of good behaviour, for nothing but our own benefit.

 

Tom Wambsgans: The Sycophant 

Image: HBO

Loyalty is a morally neutral character trait. It can be virtuous, as when we are loyal to our friends, and it can be vicious, as when we unbendingly act in accordance with an evil benefactor. Tom Wambsgans started Succession as one more foot soldier, a buffoon kicked around by forces much greater than him: no wonder he found a twisted kind of kinship with Cousin Greg, another duplicitous fool. But his loyalty to Logan – his unwavering belief that the sole purpose of his life was to be in the good books of the elder Roy – eventually transformed him into something much more nefarious.

Tom is unwavering in his belief system, utterly obsessed with power, and firmly of the opinion, contra to the writings of Michel Foucault, that it only moves in one direction. Tom wants total power, and he wants it totally. He does not consider, as Foucault did, that the person over whom we hold power also holds power over us. If all of history is a boot stomping on a human face, then that’s Logan’s spit-shined boot, and Tom’s smugly smiling face.


Chess pieces on a chessboard against a dark background, reflecting on the board. Strategy game. Collectivism and planning concept.

Of what does the machine dream? The Wire and collectivism

Chessboard with white pieces, reflecting on the board. Strategy game. Collectivism concept. The Wire reference.

This week, a group of more than a dozen Rohingya refugees launched a civil suit against Facebook, alleging that the social media giant was responsible for spreading hate speech.

The victims of an ongoing military crackdown in Myanmar, the refugees claimed not merely that Facebook allowed users to express their anti-Rohingya views, but that Facebook radicalised users – that, in essence, the platform changed beliefs, rather than merely providing a conduit to express them.

The suit is, in many ways, the first of a kind. It targets the manner in which systems – whether they be social media giants, video streaming sites like YouTube, or the myriad of bureaucracies that we all engage with in one way or another almost every day – warp and change beliefs.

But what if the suit underestimates the power of these systems? What if it’s not merely that social and financial enterprises alter beliefs, but that these enterprises have belief sets entirely of their own? More and more, as capitalism continues to ratify itself, we are finding ourselves swept up in communities that operate on the basis of desires that are distinct from the views of any one member of those communities. We are all part of a great, groaning machinery – and it doesn’t want what we want.

Pawns in a Game

There is a key sequence in David Simon’s critically adored television series The Wire that sums up this perspective perfectly. In it, three young men, all of them members of a rickety enterprise of crime, find themselves playing chess. The least experienced man does not understand the game – how, he wants to know, does he get to become the king? He doesn’t, the most experienced man explains. Everyone is who they are.

Still, the younger man wants to know, what about the pawns? Surely when they reach the other side of the board, and get swapped out for queens, they have made it – they have beat the system. No, the experienced man explains. “The pawns get capped quick,” he says, simply.

There is a deep, sad irony to the scene: the three men are all pawns. They have no way of beating the system. They will not even live to become queens. When one of them dies a few episodes later, shot to death by his friend, there is a grim finality to the murder. He did, as expected, get capped quick.

This is the focus of The Wire – the observation that members of any community are expendable when weighed against the desires of that community. The game of chess is bigger than any of the pawns could imagine, a system with its own rules that they are merely contingent parts of. And so it goes with the business of crime.

Not only crime, either. The genius of The Wire is the way that it draws parallels between those who operate outside the law, and those who uphold it. The cops who spend the series cracking down on the drug trade are also pawns, in their way: lowly members of a system that they are utterly unable to change. No matter what side of the law that you fall on, you will find yourself submerged in bureaucracy, The Wire says – in the machinations of a vast system of power relations with a goal to constantly perpetuate itself, at your expense.

These are the systems that Sigmund Freud wrote of in his seminal work, Civilization and Its Discontents. For Freud, there is an essential disconnect between the desires of individuals and the desires of the social communities that they unwillingly become a part of. There are things at foot that are bigger than any of us.

Bureaucracies are not the sum total of the desires and beliefs of the members of those bureaucracies. These systems have a life – a value set – entirely of their own.

Image: HBO

The Game Never Changes

If that is the case, then how does change occur? The Wire offers only dispiriting answers. The show’s idealists – renegade cop Jimmy McNulty, rogue crime boss Omar Little – either find themselves subsumed by the system that lords over them or eliminated. There is a hopelessness to their rebellion. They uselessly throw themselves into the path of a giant piece of machinery, hoping that their mangled bodies slow the inevitable march of progress.

It doesn’t work. Those who thrive are those who give themselves over entirely to the system, who align their values perfectly with the values of their community and embrace their own insignificance. Snoop, the show’s most hideous and intimidating villain, is a happy pawn, one who has never once considered changing the rules of the game that will send her too into an early, dismal grave.

But what if we all stop playing? That is the solution that The Wire never considers. If these systems, whether they be criminal or judicial, are to be changed, then it requires a different kind of collectivism. We are all part of many communities, not just one. If we remember this – if we understand that we have the power and solidarity that comes from being a member of a particular class, a particular race, a particular gender – then we can fight collective power with collective power. The solution isn’t to get the pawn to the other side of the board. It’s to tip the board over.


Squid Game: Players in green suits sit on sand, watched by guards in pink suits with masks, some on a playground structure.

The self and the other: Squid Game's ultimate choice

Squid Game: Players in green tracksuits sit on sand, watched by pink-suited guards with guns. A playground carousel is in the background.

In the world of Netflix’s smash hit Squid Game, a collection of desperate people must make a terrible choice: they can either keep living their lives, which are filled with debt and suffering, or they can submit to the titular competition, a series of contests based on children’s games. If they win these contests, their debts will be absolved. If they lose, they will die.

*Spoiler warning for Squid Game

The Australian philosopher Peter Singer would call this an “ultimate choice.” Although on the surface, it is a decision as to whether or not to live with debt, in a much deeper sense, it’s a decision about how to live. The very foundational beliefs of Squid Game’s frantic characters are being challenged. What matters to these people? What do they want out of life? And, just as importantly, how far will they go to get it?

The State of Nature

Squid Game depicts a world of pure barbarism: guided by their desperation, its characters form alliances only when it is mutually beneficial to them, and are often as quick to betray one another. In episode three, for instance, Sang-woo uses insider knowledge of the next contest to get himself ahead, concealing from his supposed allies that he is already aware of what is about to occur.

True acts of kindness sometimes flash through like fish glimpsed at the bottom of a river – consider Hwang Jun-ho, whose participation in the world of Squid Game is guided by the love of his brother – but such moments of empathy are few and far between.

The depiction of such a blood-thirsty, self-interested world is one the philosopher Thomas Hobbes played upon in his construction of the “state of nature.” According to Hobbes, human beings who exist in this state live in a way that is “nasty, brutish, and short.” In such a primal state, one without government, there is no centralised means of understanding or enforcing what is right and wrong, and self-interest is the name of the game.

“So long a man is in the condition of mere nature, (which is a condition of war,)” Hobbes wrote, “private appetite is the measure of good and evil.”

Hobbes believed that the only way to avoid this state of nature was to submit to a governing force – to hand oneself over to a power that could create and enforce a set of rules, known as the social contract. The world of Squid Game contains such a governing force, the shadowy world of the VIPs, who run the games for their own amusement.

But rather than guiding the games’ participants out of the state of nature, the VIPs further deepen and enforce it. The rules that they develop are explicitly designed to keep the desperate players in a world of confusion and barbarism, where self-interest is rewarded, and chaos is the name of the game. The lives of the participants are nasty, brutish, and short, and their spurning of ethics in favour of desperate attempts to get ahead is actively rewarded by a system that runs, above all else, on violence.

Image: Netflix

The suspension of the moral code

This system, vicious as it is, pushes ordinary people to extraordinary lengths. The characters of Squid Game are, for the most part, simply and vividly drawn – they are defined above all else by their desire to absolve their debts and live freely. That one desire is all it takes for them to suspend the usual moral code that most of us live by, and to act in frequently horrific ways.

Even Sang-Woo, one of the more honorable characters in the show, ends up making deeply immoral choices, culminating in his decision to hurl the glassmaker off a platform in a final act of desperation. He has no stable set of ethics – his code is shaped by a system that thrives on horror and pushes human beings to consider their fellow brethren as little more than tools to be used and discarded at whim.

In this way, Squid Game offers a gleefully cruel riposte to the notion of virtue ethics. Its characters do not act in consistent, moral ways, as virtue ethics imagines that agents do. Although it takes a combination of financial ruin and a system deliberately designed to sow mistrust and horror for them to abandon their usual moral principles, it still brings up some uncomfortable questions about how easily we might abandon our ethics in the real world.

With a kind of horrifying elegance, the show also reveals just how fragile our notion of solidarity can be. We might want to believe that there are bonds between ourselves and even total strangers that cannot be broken – a kind of communal well-spring of trust that stops abject violence from breaking out. But dangle the mere proposition of a debt-free life in front of people willing to do anything to save themselves and their families, and this sense of community breaks horribly down. The show’s participants are alienated not only from their own moral code, but from each other. They are strangers in the deepest sense of the term, the simple, child-like games of the show’s title obliterating any sense of shared humanity.

But can these participants be blamed for their actions? Derek Parfit, the English philosopher, would argue not. It was he who developed the notion of “blameless immorality”, conditions under which people can be forced into vicious actions for which they are not culpable. The heroes of Squid Game are propping up a system that perpetuates further horror, certainly, but their autonomy has been radically diminished. They are little more than puppets, guided by powers outside of their control, their actions no longer their own.

Image: Netflix

Ethics Versus Self-Interest: The False Choice

Squid Game rests on the principle that self-interest and ethics are at loggerheads with one another – that choosing to do good for others leads necessarily to a sacrifice for oneself. Yet, it’s worth analysing this supposed dichotomy between self-interest and a good, ethical life.

Certainly, the notion that helping others requires us to sacrifice something for ourselves is an old, pervasive myth – it’s why we can view do-gooders as suckers, wasting time on the help of others instead of getting ahead. As Singer notes, such a view was particularly prevalent in the ‘80s with the rise of Wall Street, a world where duping the market – and even your supposed friends – had considerable benefits.

Act immorally – lie, cheat and steal – and you too could become a power player, with more wealth than you dreamed of.

But is there really such a distinction between being self-interested and acting ethically? Could it not be that this is merely an old capitalist myth, designed to perpetuate a system that thrives on “othering” and isolation? After all, viewing our interests as separate from those around us requires us to believe that we are sealed off from the social world, that there is some kind of line to be drawn between behaviours that are meaningfully “ours” and those that belong to others.

In actual fact, it is worth moving away from such an individualist notion of the self, and towards a more communal one. As it happens, the characters of Squid Game are actively hurt by the ways that they are forced to view themselves as alienated from their fellow competitors. It benefits only the show’s mysterious villains, explicitly capitalist and murderous sociopaths, for the heroes of Squid Game to believe in the line between what will help them, and what will help their friends. When, in the penultimate episode, Gi-hun suggests to Sae-byeok that they team up against Sang-Woo, Gi-hun makes the fatal mistake of believing that she has anything to gain through Sang-Woo’s misfortunes.

Such a move away from individuation is not easy. Indeed, Squid Game has a breathtaking nihilism to it –there is no easy way for the characters to escape this deep alienation from one another. The system does not permit it. In the words of Audre Lorde:

“…the master’s tools will never dismantle the master’s house.”

As philosopher Mark Fisher once wrote in his explication of capitalist realism (the notion that capitalism has pervaded every aspect of human life and is now essentially inescapable), even the ways in which Squid Game’s doomed characters attempt to overthrow their bonds are subsumed as part of those very bonds themselves.

Just as anti-capitalism becomes tainted by capitalism, the means of overthrowing the system sold as one more product, the characters of Squid Game have no recourse by which to escape the individuation that they are fatally trapped in. Their very attempts to connect with one another are undermined by the rules of each game, like the marble game, where voluntarily made pairs are then forced to kill each other.

Squid Game is thus a word of warning. In its terror and violence, it is a reminder to always strive for community, away from individuation and towards a system in which we see fellow agents as more alike us than not. Hope might not be possible for the show’s protagonists, whose very rebellion is neutered at every turn. But, if we resist the moral alienation and deep individuation thrust upon us by capitalism, it might be possible for us.


Distorted art depicting a person covering their eyes, mouth open, possibly illustrating the anti-natalism concept of not existing.

Anti-natalism: The case for not existing

Anti-natalism art: Man with hands on face, mouth open. A visual metaphor for the case for not existing, exploring philosophical themes.

Partway through the New Yorker’s profile of leading philosopher David Benatar, there is an anecdote that sums up his ethical position neatly.

A colleague at Benatar’s university announces to the department that she is pregnant. Benatar is pushed by the colleague as to whether he is happy about the news. Benatar thinks, then replies: “I am happy,” he says. “For you.” 

Benatar is a leading advocate for the philosophical school known as anti-natalism. For such thinkers, being born is a harm. As it is so cleanly put in the title of his best-known work, Benatar believes that for each of us, it would have been better for us to never have been – non-existence is preferable to existence. Benatar might be happy for his colleague, but he is not happy for the conceived child who now faces a future of pain, distress and fear. 

For such a seemingly pessimistic outlook, Benatar’s arguments in favour of anti-natalism are shockingly elegant. Take, for instance, his foundational view: the asymmetry of pleasure and pain. According to Benatar, pain is bad; pleasure is good. An absence of pain is good. But an absence of pleasure is not bad for the person for whom that absence is not a deprivation. 

Imagine, for instance, that one day, on a morning stroll, you encounter a branching path. You take the left road. A few metres ahead, you spot a $100 bill lying on the ground. This brings you a deep pleasure. But now let’s say that you never took the left road – that you instead veered right. In this possible world, you do not encounter the $100 bill. If you had taken the left path, you would have. But you don’t know that. You have not been promised any money; you are not aware of what you have lost. Thus, Benatar thinks, you have not been harmed. 

This is the key to the anti-natalist position. The child who is never born does not know that they are missing out on the pleasures of life; there is no entity who has been deprived, because there is no entity that exists. Moreover, the child who is born might encounter these pleasures, but they will also encounter a great number of pains. For Benatar, life is a myriad of tiny, complicated discomforts, from being hungry to needing the bathroom. Not bringing a child into the world means avoiding the perpetuation of suffering, saving an entity from a long, painful life for which the only escape – suicide, death, illness – is more pain. 

These views may sound, for some, deeply psychologically distressing, and Benatar acknowledges that these are not easy pills to swallow. But he believes that they are necessary truths; that they are, in a sense, inevitable conclusions to be drawn from the nature of being a conscious entity in the world.  

“I think that there is something hopeless and psychologically distressing about the nature of sentient life that makes anti-natalism the correct position to hold,” he explains.

Benatar’s position has been criticised by a number of thinkers, most recently by the stoic philosopher Massimo Pigliucci, who argued against the asymmetry of pleasure and pain in a recent blog post. According to Pigliucci, pain need not be morally bad; pleasure need not be morally good. For the stoic, these are “indifferents”, their moral value neutral. 

But Benatar believes that Pigliuicci has misattributed claims to him. “The asymmetry I describe is not itself a moral claim – even though it supports moral claims about the ethics of procreation,” he explains. “My claims about pain and pleasure are claims about their prudential value for the person whose pain and pleasure they are – or would be.”  

“Anybody – and I am not suggesting that Professor Pigliucci is among them – who denies that pain is intrinsically bad for the person whose pain it is, and that pleasure is intrinsically good for the person whose pleasure it is, does not understand what pain and pleasure are, and how and why they arose evolutionarily. If pain does not feel bad, it is not pain. If pleasure does not feel good, it is not pleasure.” 

Others still have compared Benatar’s positions to those held by ecofascists, thinkers who believe that humanity is a virus that is wreaking a havoc on the natural world, and that the only way to avoid this suffering is to force the extinction of the human race. Indeed, there is at least some overlap between ecofascist beliefs and anti-natalist ones – both argue in favour of the end of human life – but Benatar is untroubled by such a connection, for the same reason that “those of us opposed to smoking should not be troubled that the Nazis were also opposed to smoking.” 

“Even though (some) anti-natalists think that humans are bad for the environment, this shows only that they agree with the ‘eco’ part of ‘ecofascism’,” Benatar explains. “Anti-natalists are not committed to the ‘fascism’ part – and should, I argue, be opposed to it.” 

Benatar’s position might seem deeply cynical, even nihilistic, but there is a strange kind of hope in it too. “Part of the reason why some people may find anti-natalism unthinkable is that they cannot correctly imagine what a world without sentient life would be like,” he explains. For the anti-natalist, there is some comfort to be taken in this potential, consciousness-free world – a world without suffering, without pain, without suicide or famine or death. After all, what, paradoxically, is more optimistic than that? 

 

David Benatar presents The Case for Not Having Children at The Festival of Dangerous Ideas 2024. Tickets on sale now.

 

Image by Aarón Blanco Tejedor